The Rippaverse has built its foundation on more grounded stories featuring superheroes and villains known as Excepts. Zalen changes that formula, delivering a grandiose cosmic tale. The Rippaverse’s veteran duo—Chuck Dixon and Joe Bennett—turn in some of their strongest work yet in introducing Zalen.
Chuck Dixon crafts a compelling story. Its sweeping cosmic scale carries a mystical, psychedelic tone while staying loosely grounded in science fiction. Some clarity is lost amid the alien language and the juggling act of introducing both Zalen and his supporting cast. However, each individual element is intriguing, and the overarching plot remains coherent and satisfying, ending on a note that leaves room for a sequel. There’s also ample space for the reader to reflect on Zalen’s origins and how he came to be in his current state. While there is worldbuilding, it tends to be vague—especially when it comes to connecting Zalen to the broader Rippaverse.
The art in Zalen is top-tier. Joe Bennett’s work is elevated by Fabio Jansen’s inking and Marcos Martins’ vibrant coloring. The colors are what truly give this book its cosmic punch, accentuating Bennett’s attention to detail, dynamic two-page spreads, and sharp character designs. Fans of his work on Alphacore and Horseman will find another visual feast here. Invisible Studios also brings strong talent to the lettering, which enhances the style and gives the characters distinct voices.
Zalen: What Kills Must Die is a strong debut for cosmic storytelling in the Rippaverse. Chuck Dixon and Joe Bennett once again prove why they’re regarded as seasoned veterans of the comics industry. While the story struggles to firmly anchor itself within the existing Rippaverse continuity, it succeeds in establishing Zalen as a compelling character and opens the door to rich, wonder-filled sci-fi tales to come.